NFS-Planet



NFS Nitro: The Art of Need for Speed Nitro Friday, 19.06.2009
NFS ShiftGil Rimmer, Art Director of Need for Speed Nitro talks at NeedforSpeed.com about the visual style of the game, which will be released for Wii and Nintendo DS. NFS Nitro made quite a good impression at the E3 and won both IGN E3 Awards for the best racing game on the » Wii and » Nintendo DS.

      


Here is an excerpt of the article at NeedforSpeed.com:

In addition, Need for Speed NITRO has a breakthrough visual style based around the concept of “OWN IT” where you “tag” the city you race in as you take the lead in the race! By fusing the underground racing scene with the world of Graffiti we have achieved some fresh game play that heightens the racing experience and transforms the racing world.

We wanted the tagging to “pop” so therefore treated the environments as a “blank canvas” waiting to be owned. This idea is implemented by keeping the background limited in color and saturation allowing room for your vibrantly created tags and cars to be noticed.

The biggest challenge as always comes from balancing the technology and the vision for the game. Our game runs at a smoking hot 60 fps! Critical to delivering the sense of control we envisioned for the cars. When you drive FAST the sense of speed is incredible!

We created big and ambitious tracks, each still populated with large amounts of buildings and tons of smackables especially when driving through the narrow streets of Madrid, the dense markets in Cairo and the historic Chinatown in Singapore.


You can find the complete article here:

» The Art of Need for Speed Nitro
» NFS Nitro: First Look
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Comments (1)


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#1: von Fedska:Undercover (19.06.2009 14:18) View profile Add to your Friends-List Send Message
mmmm

nice idea with graphics

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